package org.agony2d.gpu {
	import flash.geom.Matrix3D;
	import org.agony2d.gpu.core.GroupAA;
	import org.agony2d.gpu.supportClasses.programs.ProgramProxy;
	import org.agony2d.core.agony_internal;
	import org.agony2d.gpu.supportClasses.textures.FullTexture;
	
	use namespace agony_internal;
	
public class AloneGroupAA extends GroupAA {
  
    public function AloneGroupAA( fullTextureName:String, tinted:Boolean = false, smoothing:Boolean = false ) {
		this.setting(fullTextureName, tinted, smoothing)	
    }
	
}
}